Sign up now to save tutorials, comment, vote, and more! It's FREE!

Modeling a brake rotor

  • 621a10769e45

    3dnuts.com in 3D Studio Max Modeling on May 31, 2006

    This 3D Studio MAX video tutorial shows you how you can use various modeling techniques to create a brake rotor. These include using donut, circle, and rectangle shapes, the Array Tool, Bend modifier, basic poly-modeling, smoothing groups and much more. This tutorial is suitable for beginners as every step is shown in the video.

    6,675 views | 0 comments | Report

Add your comment

You must be registered and logged in to post a comment.